COMMON COURSE OUTLINE:
1. Math 1112
2. Mathematical
Reasoning
3. 3 credits
4. 3 hours
per week
5. Offered
Spring
6. Prerequisites:
a. Successful completion of Math 1111 (C or higher)
b. Reading level
c.
Grading is A-F.
Note that while Math 1111 and 1112 are in a
sequence, Math 1113 is not a part of that sequence.
Effective November, 2000 and will be reviewed
concurrent with a change of textbook and/or instructors.
C. RECOMMENDED ENTRY SKILLS/KNOWLEDGE:
1.
Solve
linear equations
2.
Add,
subtract, and multiply polynomials.
3.
Apply
the laws of exponents.
4.
Operations
with rational expressions
5.
Convert
between standard and scientific notation
6.
Apply
the Pythagorean Theorem
7.
Basic
geometry skills – perimeter, area of basic polygons.
D. MAJOR CONTENT AREAS TO BE SELECTED FROM:
1.
Numeration systems
2. Geometry
3. Logic
4.
Trigonometry
5. Finance
Mathematics
6.
Probability
7.
Statistics
8. Voting
Methods
9.
Apportionment
10. Graph
Theory
11.
Sets
12.
Discrete
Mathematics
13.
Problem
Solving
14.
Number
Theory
15.
Game
Theory
16.
Quantitative
Analysis
E.
LEARNING OUTCOMES:
a.
illustrate
historical and contemporary applications of mathematical/logical systems
b.
clearly
express mathematical/logical ideas in writing
c.
explain
what constitutes a valid mathematical/logical argument (proof)
d.
apply
higher-order problem-solving and/or modeling strategies
a.
gather
factual information and apply it to a given problem in a manner that is
relevant, clear, comprehensive, and conscious of possible bias in the
information selected.
b.
imagine and seek out a variety of possible
goals, assumptions, interpretations, or perspectives, which can give
alternative meanings or solutions to given situations or problems.
c.
analyze the logical connections among the facts,
goals, and implicit assumptions relevant to a problem or claim; generate and
evaluate implications that follow from them.
d.
recognize and articulate the value
assumptions which underlie and affect decisions, interpretations, analyses, and
evaluations made by ourselves and others.
3.
(Other – these will vary depending on the topics selected.) Students will be able to
a. illustrate historical and contemporary applications of
numeration systems.
b.
understand
the difference between Euclidean and non-Euclidean geometries
and apply the principles of both.
c.
apply
the basic principles of trigonometry to real world problems.
d.
apply the formulas of finance to real world problems.
e.
calculate probabilities and analyze games of chance.
f.
interpret data and its presentation.
g.
apply common strategies for problem solving.
h.
use set theory notation and apply the
operations of sets.
i.
use some of the voting methods such as
majority rule, the plurality method, binary voting, Condorcet winner, and the
Forda method.
j.
apply the basic principles of graph theory.
k.
apply and analyze game strategies.
F. METHODS FOR EVALUATION OF STUDENT LEARNING:
1.
Tests
and/or
2.
Quizzes
and/or
3.
Homework
and/or
4.
Cooperative
group work and/or
5.
Writing
assignments and/or
6.
Portfolios
G. SPECIAL INFORMATION (A scientific calculator is required. ):